...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
3DtoAll | MaxToModo v1.1 |
R2014 R2015 R2016 R2017 | $29 |
Description | |||
MaxToModo can transfer your current Max scene to Modo with 2 clicks, solving common import/export problems automatically, to get the best results in the fastest way and with the least possible effort. If you are a Max user you can add a new dimension to your workflow sending your scenes to Modo to use the advanced features of that software. If you are more of a Modo user, maybe you would want to use Max modelling tools, or convert assets that you have bought in the .max format. No demo version available. 32-bit: No 64-bit: Yes |
...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
Chris West | MegaFiers Exporter v3.14 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 | $150 |
Description | |||
MegaFiers is a complete and very advanced mesh deformation and animation system written in C# for Unity3D that works on all platforms be it PC, Mac, webplayer, iPhone or Android devices and also works in Unity Free version. MegaFiers comes complete with more than 40 modifiers that can be applied individually or stacked up on any mesh or skinned mesh to deform and animate the shape. It comes with exporters for Max, Maya, Blender and Lightwave which allow you to move your assets from your DCC application to Megafiers, animate them and move them to Unity3D. No demo version available. 32-bit: Yes 64-bit: Yes |
...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
mgear | mParticles v2.1 |
R2010 R2011 R2012 R2013 R2014 | €3 |
Description | |||
This is a particle animation exporter / importer for Max to Unity3D. No demo version available. 32-bit: Yes 64-bit: Yes |
...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
SCG Studio | Multi Exporter for 3Ds Max v1.20 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $35 |
Description | |||
This tool can organize and export Max scene date to Unreal Engine and Unity 3D. All data prepared and sent using this tool will be imported into those engines as native supported types of data. Creating colliders, snaps, collision materials, physical material for complex colliders, all of this and more is possible. No demo version available. 32-bit: Yes 64-bit: Yes |
...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
S&J Soft Systems Ltd. | Nuutti Motion Import/Export v1.0 |
R3 R4 R5 R6 R7 R8 | $49.95 |
Description | |||
Nuutti imports and exports camera, light and object position data between 3D programs with ease. Supported programs are Max, Lightwave, TrueSpace, Bryce, Poser and After Effects. No demo version available. 32-bit: Yes 64-bit: No |
...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
ProtoTech Solutions and Services Pvt. Ltd | OBJ Exporter v5.0.21305.3362 |
R2018 R2019 R2020 R2021 R2022 | $49 |
Description | |||
'OBJ Exporter' exports solid bodies into OBJ files. It supports both face level and body level materials (color and texture) and there is an option to control the file size and quality by specifying precision values. Increasing the precision value will increase the resolution and accuracy of the model as well as the file size. You can choose whether you want to tessellate at the body level or face level. All of the data is compressed, reducing the file size as much as possible. Demo version is available here. 32-bit: No 64-bit: Yes |
...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
ACE Studios | oFusion Pro v1.9.92 |
R7 R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 | $599 |
Description | |||
Exports Max scenes for use in the OGRE (Object-oriented Graphics Rendering Engine) game engine. The content exported from Max is saved in different files ready to be used by the Ogre Engine and the oFusion scene loader library. The different filetypes include: - Unique or original geometric objects - Scene used Materials - Scenes and its contents - Scenes exported to the X Scene Manager - GPU Program definitions - GPU Program code - Skeletal hierarchy and its animations Demo version is available here. 32-bit: Yes 64-bit: Yes |
...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
Derek Nedelman | OgreMax v2.6.4 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 | $250 |
Description | |||
OgreMax is a collection of tools for Ogre 3D and Max. It includes the following: - A .scene exporter for Max, with precompiled binaries for Max 2010 to 2015. The .scene support is fairly extensive, and has been extended to include additional items such as shadow configuration, user data, as well as some other settings - A .scene viewer with keyboard, mouse, and Xbox 360 gamepad support. The viewer and its scene loading code can form the foundation of your own Ogre 3D game/program - Documentation is also included, which you should read before using the exporter or viewer Demo version is available here. 32-bit: Yes 64-bit: Yes |
...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
Onyx Computing | Onyx2Max 2013 |
R2010 R2011 R2012 R2013 R2014 | $50 |
Description | |||
ONX file is a proprietary Onyx Computing 3D file format developed to suit the needs of modelers. The advantages of importing vegetation to Max as ONX files are immense. Besides carrying 3D geometry and UV mapping coordinates, ONX file stores color-per-vertex data and material data including the textures. Currently, the only Onyx modeler that supports all the features of the ONX file format is OnyxGRASS. So, when importing grasses to Max, ONX file will deliver render ready 3D objects. The other Onyx modelers, i.e. OnyxTREE BROADLEAF, OnyxTREE CONIFER, OnyxPALM, OnyxBAMBOO, and OnyxFLOWER, do not export textures and material attributes because the software does not allow you to set these parameters. However, ONX export in these modelers allows you to take the full advantage of their color-per-vertex feature because ONX files will carry color-per-vertex data into Max. No demo version available. 32-bit: Yes 64-bit: Yes |
...Top | |||
Developer / WWW | Name / WWW Info | Max Versions | Price |
gcts | P2MImport v1.0 |
R6 R7 R8 R9 | $25.35 |
Description | |||
P2MImport is a scripted importer for getting Poser scenes into Max. It can import any type of geometry from Poser, even textured and animated. The Poser figures can be imported complete or partially, allowing the user to import parts of a character in order to make a cloth simulation in Max or to use them in other dynamic functions. Texture import includes diffuse, transparency, reflections and bumps. No demo version available. 32-bit: Yes 64-bit: No |